Why we created C2M

Clouds2Max was the brainchild of Eugene Liscio (www.ai2-3d.com) and David Dustin (www.dustinproductions.com) and was created to provide a cost effective,  easy method for importing point clouds into the 3ds Max environment.

Our model is to provide excellent support for this plugin.. so don’t hesitate to email us via the Contact Us page if you have questions or problems.

You can also use the Live Help on the right side of every page for instant access to us (if we are available).